Research Profile
Software-engineering educator & researcher · Oslo
In cyber security, people are usually the weak point. I'm interested in how they can become the strong one.
My work is on the human side of security: how non-technical people learn to be secure, and why most awareness training doesn't change much in practice. My angle is game-based learning, using game design as a way to teach rather than as a gimmick. I'd like to take this further as doctoral research.
I have a Master's in IT and seven peer-reviewed papers across security awareness, game-based learning, and computing education. I started out as a backend developer and have spent recent years teaching, which keeps the work practical rather than purely academic.
How people understand and act on security, and how to shift behaviour beyond one-off training.
Using game design as a method for teaching, not as decoration around a lesson.
Teaching non-specialists to be secure, and measuring whether it actually works.
Pairing practical design with rigorous, iterative evaluation in real settings.
The Balance Between Surveillance and Privacy: Adjusting to a Changing Threat Landscape
Offline-First Design for Fault Tolerant Applications
Towards a Technical Skills Curriculum to Supplement Traditional Computer Science TeachingDOI ↗
Problem-Solving Ability of First Year CS Students: A Case Study and Intervention
Incorporating a Game Design Document into Game Development Project Deliverables
Are you human? A framework to prevent automated web-form submissions
Fostering Content Relevant Information Security Awareness through Browser ExtensionsDOI ↗